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How much BCS-UX01 Exam Cost
The price of the BCS-UX01 exam is $200 USD.
Understanding functional and technical aspects of Interaction Design
The following will be discussed in BCS-UX01 exam dumps:
- Demonstrate good and poor practice in the use of user interface controls, such as checkboxes and radio buttons
- Explain why user interface consistency is an important design principle
- Describe how the choice of user interface control has an impact on the time it takes users to achieve their goals
- Define the concept of progressive disclosure
- Choose the correct interactive control in a user interface design
- State the importance of focussing on the user's tasks when designing the flow of a user interface
- Describe different user interface patterns (for example, Wizards, Organiser Workspaces and Carousels)
- State Fitts' Law
- State the difference between interaction design and information architecture
- Describe different user interface design patterns
Understanding functional and technical aspects of User Research
The following will be discussed in BCS-UX01 exam dumps:
- Explain the notion of affinity diagramming as a way to analyse the qualitative data from field visits
- Plan site visits to end users to understand the context of use
- Articulate the steps in a suitable user research technique, such as contextual inquiry, ethnography or a site visit
- Recall how user journey maps are constructed from affinity diagrams
- Discuss the strengths and weaknesses of opinion-based methods, like surveys and focus groups, and behaviour-based methods, like contextual inquiry
- Describe the kinds of data that should be collected during a site visit and report on appropriate data collection methods, such as AEIOU (activities, environments, interactions, objects and users) and Empathy Map
- State the key principles of contextual inquiry
- Interpret the data from a site visit in ways that can be used to develop a shared knowledge of the context of use
- Demonstrate the difference between opinion-based and behaviour based research methods
- Recognise that requirements gathering and conceptual design should be truly inclusive
- List discount usability research techniques that can be used to understand the context of use, such as diary studies
- Define affinity programming
- Identify the potential users of the system
- State the components of the context of use
- Recognise good and poor questions to ask in user interviews
- State the difference between observation and interpretation
- Choose the appropriate research method to understand the context of use.
- Describe the kinds of data that should be collected during a site visit to users
Understanding functional and technical aspects of Measuring Usability
The following will be discussed in BCS-UX01 exam dumps:
- Identify the strengths and weaknesses of multivariate testing as a method for choosing between design alternatives
- Recall that good and bad user experiences have an emotional reaction on users
- Illustrate the role design experiments play in validated learning
- Explain the value of iterative design
- An awareness of the ISO 9241-11 definition of usability.
- Define usability
- Demonstrate how to choose between good and poor design ideas by using behavioural data
- Explain the value of validated learning and why iterative design has value.
- Articulate how usability can be specified in terms of effectiveness, efficiency and satisfaction.
- Illustrate how the definition of usability can be used to construct measures of usability
BCS UX01 Exam Syllabus Topics:
| Section | Weight | Objectives |
|---|---|---|
| Interaction Design | 13% | - User interface components and controls - Design consistency and standards - Error handling and feedback mechanisms |
| User Research | 15% | - Qualitative and quantitative research methods - Contextual inquiry and interviews - Identifying user groups and characteristics |
| Measuring Usability | 10% | - Usability definition: effectiveness, efficiency, satisfaction - Usability metrics and KPIs - Benchmarking usability performance |
| Usability Evaluation | 10% | - Heuristic evaluation and inspection methods - Planning and conducting usability tests - Analysing results and reporting findings |
| Information Architecture | 12% | - Navigation and labelling systems - Structuring and organising content - Card sorting and sitemaps |
| User Interface Prototyping | 10% | - Prototyping types: low-fidelity vs high-fidelity - Iterative design cycles - Wireframing and prototyping tools |
| Guiding Principles | 10% | - User-centred design approach - Accessibility and inclusive design - ISO 9241 standards |
| Visual Design | 10% | - Colour theory and contrast - Visual hierarchy, layout and typography - Visual communication principles |
| Illustrating the Context of Use | 10% | - User journey mapping - Personas and user profiles - User goals, tasks and scenarios |







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